Sea of Solitude’s opening words, “I’m still trying to piece it together… but I can’t,” are not just an invitation into a hauntingly beautiful world, they’re a challenge for the player.
Everything that happens in Sea of Solitude has an underlying meaning. Throughout the game, players wanting a strong understanding of Sea of Solitude’s story need to piece together gameplay elements, monster design, dialogue, and more to learn what happened to its lead character, Kay.
Developed by Jo-Mei, a 12-person studio based in Berlin, Germany, Sea of Solitude is an adventure game that takes place in a world where humans turn into monsters when they get lonely. Now a monster herself, Kay is desperately trying to find out why this happened and – more importantly – how to turn back to her human form.