How League of Legends Connected Me To The World in the Face of Heart Disease

How League of Legends Connected Me To The World in the Face of Heart Disease

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I always imagine the jersey: its colors, the logo. The team’s name, Vape Treatment, wraps around the emblem on the front, all caps. The font’s something reasonable… Helvetica, maybe. The logo is a little abstract, a rendering of the breathing exercise apparatus I was gifted at the hospital. Two handles, like ears, frame the main tube, which acts as a game—you blow into a separate tube to keep the ball raised at a certain level. It’s called an incentive spirometer, and it’s supposed to keep your lungs healthy during recovery. My name’s on the back of the jersey, of course, though I’m not exactly part of my League of Legends fantasy team—just the illustrious owner.

The League of Legends fantasy draft for the North American Championship Series is just a few days before the summer season. I know the names of the teams, a few of the players’ handles, but I’m not a League of Legends fan. I don’t actually understand the genre—the MOBA, or multiplayer online battle arena. It’s a five-on-five game that takes place in a virtual area called the rift. League of Legends has nearly 150 playable characters, though only 10 different ones can play in a single game. It’s a free game, one that I’ve tried and failed to play. At a very base level, it’s a simple premise: the first to destroy the other team’s base wins. The challenge is in attacking the other team’s base while protecting your own, and in facing the unique obstacles that League of Legends’ different characters add to the game’s complexity.

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