One of the Borderlands series’ most defining features is its unique art style. It’s not cell-shaded, and it’s not pure polygonal. It’s a blend of hand-drawn inking techniques and rendered models, and is instantly recognizable and absolutely unmistakable.
Borderlands 3 carries on this tradition, adding new characters, locations, weapons and enemies to the franchise. The upcoming The Art of Borderlands 3 book collects the art involved with creating the next game in the Borderlands series.
Take a look at some of the pages from The Art of Borderlands, releasing October 29:
The Art of Borderlands 3 was written by former Rare Ltd. designer Chris Allcock, with an introduction by Gearbox Art Director Scott Kester.