Final Fantasy 7 Remake Hands On: It's Not a Remake, It's a Reinvention

Final Fantasy 7 Remake Hands On: It's Not a Remake, It's a Reinvention

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Square Enix’s Final Fantasy 7 Remake presentation during its E3 2019 conference was an impressive spectacle, but it’s only when you get your hands on this much-anticipated return to Midgar and Mako that everything slots into place. The development team have seemingly captured the very essence of nostalgia that is powering fans’ hopes and dreams, and injected it into a 21st century action game. It’s a game that plays nothing like the 1997 original, but simultaneously feels just like it.

Final Fantasy 7 Remake is not a remake. Not really. For one, Final Fantasy 7 Remake is so big that the first episode requires two blu-ray discs to fully capture. But it’s a complete reimagining of Square’s most famous JRPG, albeit one that remains slavishly faithful to the tone and world of its source material. The E3 demo – split between an introduction hands-off presentation and a hands-on section – covers the majority of the first Mako Reactor bombing run. Fans will find it instantly recognizable, from the elevated gantry ways over ghostly green vapors to the way the camera pans up to show the Mako Reactor cooling tower as Cloud enters the building, but also discover plenty of new things to see, from redesigned areas to brand new conversations.

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